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 Post subject: Disappointed in the direction gaming is heading
PostPosted: Sun Mar 15, 2009 8:04 pm 
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No, not in the way you think. I forgive the Wii thanks to it's awesome 2009 lineup.

I'm disappointed in gaming these days because of the focus on First Person Shooters and online gaming. I loved my Playstation and Playstation 2 because of one thing: JRPGs. Sure, we still get some great JRPGs on the 360 but it's honestly not enough for me. There also seems to be a total lack of anything with real personality in today's gaming as the focus seems to be on the Western market and realism, what happened to all the colourful mascot platformers of the late 80s' and 90s'? I miss playing through a platformer and then talking to my friends about it later like say "did you find the secret jiggy?" which brings me to another gripe. What's with the extremely linear titles? No, it didn't start with this generation but I don't like it, I want to be able to explore a huge gaming world without any invisable walls blocking my way, I want secret areas, and yes I want to get stuck every once in a while.

This is turning out to be longer than I thought it would be so I'll end it on this... some of my greatest memories are sitting in front of the TV playing the Nintendo 64 with my friends, so what happened? Why are developers actually leaving splitscreen out of games that include multiplayer? Picking up my Playstation 3 with MotorStorm and two controllers only to find out there was no splitscreen was one of the biggest disappointments in recent memory.

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Sun Mar 15, 2009 11:05 pm 
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Not sure too much on the split screen deal. A lot of games still do it.

As for JRPGs, you'll never find many of those on the 360, not sure if you had a normal X-Box back in the day but that thing was also lacking RPGs of any kind outside of like 2 or 3 titles. PS2 is still getting a ton of JRPGs, ATLUS isn't going to just roll over and give up on the PS2 anytime soon it seems. Square has been a shell of it's former self ever since the PS2 era IMHO.

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 12:38 am 
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TheBardsSong wrote:
What's with the extremely linear titles? No, it didn't start with this generation but I don't like it, I want to be able to explore a huge gaming world without any invisable walls blocking my way, I want secret areas, and yes I want to get stuck every once in a while.


There's way more wide open games in this era then any other era to date, it feels like. Or, at least, a lot more developers are trying to focus on that anyways.

HEY WAIT A MINUTE

TheBardsSong wrote:
I'm disappointed in gaming these days because of the focus on First Person Shooters and online gaming. I loved my Playstation and Playstation 2 because of one thing: JRPGs.


TheBardsSong wrote:
What's with the extremely linear titles?

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 1:10 am 
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You seem to miss where I said "huge gaming worlds" which all good JRPGs have, besides when was the last time you played a JRPG that was basically blocking you off from moving anywhere but up or forward? I mean just step into the overworld 8-)

I was aiming that comment more at linear FPS campaigns or 3D platformers like Ratchet & Clank where it's more just go forward and shoot some stuff up every once in a while, compare those to Metroid Prime & Half Life which involve a lot of exploration and puzzle solving or Super Mario 64 where your goal is to explore your surroundings until eventually coming across a star and you'll see what I'm getting at. Super Metroid was side scrolling and it still manages to offer much more exploration than 3D games do today.

I just feel like a lot of games are forgetting they're three dimensional lately. Linear 2D games? couldn't be more awesome. Linear 3D games? couldn't be more lame.

:snooty:

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 5:19 am 
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Stop being such a lolstalgia 'very nice gay man'

Edit- ^^^ oh lol

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Last edited by Kaiserhawk on Mon Mar 16, 2009 9:37 am, edited 1 time in total.

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 6:12 am 
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Link wrote:
Not sure too much on the split screen deal. A lot of games still do it.

As for JRPGs, you'll never find many of those on the 360, not sure if you had a normal X-Box back in the day but that thing was also lacking RPGs of any kind outside of like 2 or 3 titles. PS2 is still getting a ton of JRPGs, ATLUS isn't going to just roll over and give up on the PS2 anytime soon it seems. Square has been a shell of it's former self ever since the PS2 era IMHO.

You know what? you're right I haven't tried playing that many current gen games other than MotorStorm splitscreen, I only own one controller for both my Wii and 360 which I'm sure have a lot of great splitscreen multiplayer games. Ignore that argument except for a few of the titles that really should have included the option.

I did forget to mention the Nintendo DS earlier too, so I guess I fail, it's really an amazing system for JRPG fans such as myself. I just wish I would remember to buy games for it more often.

I still say the two powerhouse consoles are way too focused on FPS gaming for their own good though. I find myself uninterested in most of the games for the 360, when looking around in a gaming store, even though they're all great games. I've just played the genre to death and I'm hoping for a little more variety. No, WRPGs and racing simulations don't count.

I love my games to have personality. I'll give a few examples: No More Heroes, MadWorld, Valkyria Chronicles, and Kingdom Hearts all seem to really appeal to me. I believe more games need to take risks to stand out from the pack like those games.

I'm in a really complainy/ranty mood lately. It's probably from my lack of sleep so I apologize. :-(

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 8:08 am 
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http://www.youtube.com/watch?v=lhzyOzItDnc

Reminds me a lot of the Game Overthinker. He points out several trends in today's games that you've mentioned. Maybe not jrpgs in particular, but he definitely has a love for the old console mascots.

Anyway, if you haven't listened to him before, give him a try.

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 8:43 am 
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TheBardsSong wrote:
I forgive the Wii thanks to it's awesome 2009 lineup.

*scratches head* What?...uhm nevermind.
TheBardsSong wrote:
focus on First Person Shooters and online gaming.

Online gaming is a big deal and just a part of evolution. Nobody forces you to use it. You can still enjoy tons of games without ever having to play online.
As for FPS, it's everybodies cash cow atm, what fighting games were to many developpers in the 90's when Street Fighter II came out. Eventually we'll get into some times where another genre will take over...pretty sure about that. Still, it's not like it's all FPS nowadays.
TheBardsSong wrote:
I loved my Playstation and Playstation 2 because of one thing: JRPGs.

Tell Squeenix to work faster.
TheBardsSong wrote:
what happened to all the colourful mascot platformers of the late 80s' and 90s'?

3D happened.
TheBardsSong wrote:
I want to be able to explore a huge gaming world without any invisable walls blocking my way, I want secret areas, and yes I want to get stuck every once in a while.

Maybe you should try GTA, Saints Row or maybe even Mirrors Edge some day.
TheBardsSong wrote:
no splitscreen

What'cha talkin about Bard?


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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 9:04 am 
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Quote:
Online gaming is a big deal and just a part of evolution. Nobody forces you to use it. You can still enjoy tons of games without ever having to play online.


when games are being made entirely too short, or with just very bland or meh single player experiences because everyone is focused soley on making the online play good ( im looking at you halo ) , its a problem IMO, call of duty 4 was criminaly short but people said that didnt matter because the online play was sooo good, not every one plays online, what about folks who dont, is it worth 60 bucks for a game that takes 5 hours but has "great online play" if your not interested in playing it online?

you know what, if developers want to make a deep, rich , fulfiling , long single player game with a great online component more power to them, thats just a tasty little bonus on the cake, but stop sacraficing the single player experience and justifying it by saying it has incredible online multiplayer.

the ONLY expection is if the game is multiplayer only, like a MMO or some other sort of game that doesnt have a single player mode.

in a world where games cost 60 bucks, the single player ( main part of the game IMHO ) should never ever be sacraficed to make better online play for said game .

:zombie:

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 9:43 am 
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ZombiesAteMyDog wrote:
Quote:
Online gaming is a big deal and just a part of evolution. Nobody forces you to use it. You can still enjoy tons of games without ever having to play online.


when games are being made entirely too short, or with just very bland or meh single player experiences because everyone is focused soley on making the online play good ( im looking at you halo ) , its a problem IMO, call of duty 4 was criminaly short but people said that didnt matter because the online play was sooo good, not every one plays online, what about folks who dont, is it worth 60 bucks for a game that takes 5 hours but has "great online play" if your not interested in playing it online?

you know what, if developers want to make a deep, rich , fulfiling , long single player game with a great online component more power to them, thats just a tasty little bonus on the cake, but stop sacraficing the single player experience and justifying it by saying it has incredible online multiplayer.

the ONLY expection is if the game is multiplayer only, like a MMO or some other sort of game that doesnt have a single player mode.

in a world where games cost 60 bucks, the single player ( main part of the game IMHO ) should never ever be sacraficed to make better online play for said game .

:zombie:


Look what happened with Bioshock though. Amazing single player game, but people bitched endlessly about no online. The devs just can't win in thee situations.

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 11:40 am 
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TheBardsSong wrote:
I mean just step into the overworld 8-)


You must've missed the memo, once 3D Environments came out, most games decided to ditch the overworld in lieu of some "immersion" experience where you traversed the land not as a little chibi dude, but instead traversed these very linear paths with occassional offshoots to hidden treasure that are extremely obvious and also labeled on your "mini-map" which is somehow required by law in games now. No more exploration and trial and error, the mini-map will clearly tell you what areas are dead ends, so even the most difficulty of mazes can be explored with the push of the select button.

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 3:14 pm 
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Link wrote:
TheBardsSong wrote:
I mean just step into the overworld 8-)


You must've missed the memo, once 3D Environments came out, most games decided to ditch the overworld in lieu of some "immersion" experience where you traversed the land not as a little chibi dude, but instead traversed these very linear paths with occassional offshoots to hidden treasure that are extremely obvious and also labeled on your "mini-map" which is somehow required by law in games now. No more exploration and trial and error, the mini-map will clearly tell you what areas are dead ends, so even the most difficulty of mazes can be explored with the push of the select button.

That's true. A lot of 3D JRPGs do really direct you where to go, in fact they basically block you off from going anywhere else, an example would be Kingdom Hearts II. I think I forgive linear JRPGs a little more because of their length and they're usually full of side quests.

A good example of a more recent JRPG that doesn't hold your hand and point you in the right direction though is Infinite Undiscovery. Once you step out of the first town it basically tells you to go fuck yourself and find out what to do on your own.
XD

Payne wrote:
TheBardsSong wrote:
I forgive the Wii thanks to it's awesome 2009 lineup.

*scratches head* What?...uhm nevermind.


Maybe it's just personal taste but I'm really looking forward to playing MadWorld, Muramasa: The Demon Blade, Arc Rise Fantasia, Rune Factory Frontier(finally a good looking Harvest Moon game we haven't had one of those since HM64), Punch-Out!!, Kizuna, Monster Hunter 3 and more.

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Last edited by TheBardsSong on Mon Mar 16, 2009 3:25 pm, edited 2 times in total.

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 3:36 pm 
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By the way, on the subject of co-op games, I'm plugging Co-Optimus again. <_____<

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 Post subject: Re: Disappointed in the direction gaming is heading
PostPosted: Mon Mar 16, 2009 3:55 pm 
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Sollah wrote:
By the way, on the subject of co-op games, I'm plugging Co-Optimus again. <_____<


Sweet shit.

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