ResidentialEvil wrote:
Perhaps if they had just made this a side story and not used the same characters (sort of) from the original, I might have liked it slighltly more, but I kind of doubt it. Overall, it's just not very good as a SH game.
Honestly, I thought the best parts of the game were the exploration and psychology stuff (although the game was VERY insistent that my character was an alcoholic because of maybe one or two accidental choices I made, so the "psychological" part of it wasn't as engaging for me.) I think it did a really good job in that regard, the nightmare stuff sucked though. I think this would have been a much better game if they kept the exploration and worked in some sort of "fear meter" like in the Dreamcast game Illbleed, where you could die if you got too scared. Just keep the exploration part but also have a few "traps" here and there to spook you.
Because, ultimately, if it wasn't nightmare world you had nothing to ever fear. So, while exploration was creepy, in a "meta-gamer" sense, you knew the rules of the game, and you knew that you had nothing to fear once you left nightmare world. This has sort of inspired me to make a topic regarding the survival horror genre so... I'm gonna go do that now.