Link wrote:
WaveBoy wrote:
Overall, it's overrated....Its a one trick superficial pony....Once you get past its atmosphere and beauty, you're left with a repetitive boring FPS. Once you've played the first 2 levels, you've pretty much seen everything Rapture has to offer.
I'd tend to disagree with that, especially considering how in depth that game was for your generic FPS games. Sure, things may look/feel the same, but you had very distinct areas. You had housing districts, theatres, medical facilities, eco-gardens, shopping districts, etc. All of the various abilities/spells you got play out very differently than your typical RTS, as well as all the various customization for the perks you could have. I never once felt bored with the engine or anything of the sort. I always felt on the edge of my seat and like I could die at any moment.
I view Bioshock as top class of the FPS games of last year. Even beating out Portal, but in a weird sort of way where they both have their merits as 'FPS games of the year'.Maybe if
BioShock had
Wii Remote IR controls I would of liked it better(but that's a cheap shot, since the PS3/360 can't offer it because they both have traditional controllers), Since Metroid Prime 3 offered fantastic FPS controls, although not perfect. But close, and imo(although not quite as accurate 'yet') is far more fun and innovative than keyboard/mouse and dual analog. I guess that was one of the problems I had with BioShock, going from the fresh, fun, realistic and innovative Wii Remote IR FPS controls to 'dual Analog' which feels terrible and dated in comparison.
Anyways, BioShock just didn't do it for me, I expected the gameplay to be better and more deep....I'm not talking about all the different types of plasmids, items and so on that you can get...I mean the game could of had all the weapons, items in the world and it still wouldn't of made it better...Reason being is because the combat is so
dull that it just doesn't even matter. A
Defense / Block or
Counter button would of been awesome, and would of made all the difference for example...And the ability to blow limbs ect off would of been great and more satisfing, and to have realistic physics, sorta like in Resident Evil 4, how you can pop an enemie in the knee, and they'd stumble and fall to the ground...In BioShock, those rules dont apply, the game play feels extremely dated....I mean you can shoot a splicer in the head with a shot gun, but all you'll get is a gooey splash of blood and some blood on his face...see what i mean?
And for the record, the last single player game I had an amazing time with has to go to
Resident Evil 4 for the GCN.It was amazing at the time, and requires alot of skill gameplay wise which is why it has fantastic replay value for an RE game. Even though these are different types of game, RE4 blows away BS in the skill department, not to mention it's physics are more advanced and it's flat out more fun.
Also
Super Mario Galaxy and
Metroid Prime 3 were also fantastic games....
And as far as the 360 goes, i have a feeling Soul Calibur IV will be the first game I actually buy for the system